Crusher Masher Mako-chan [Arcade]

Crusher Mako-chan 1.2 DONE!

With the new decade upon us, this lab room is set to expand further! As of today, there will be a new priority on the acquirement of dreams and large doses of peppermint juice! However, the deposit only accepts the so rare milk coins, which can only be harvested via the 1- coin completion of Arcade titles. Am I up to the task? This will be a volume that would truly challenge and hone my skill level…

1- coin = 5 M(C)

Crusher Mako-chan 1.1 DONE!

“Crusher Mako-chan” is a goofy gambling Arcade game that features a girl who helps people around by punching large and solid things until they crumble to dust. It’s a very short game that can be completed in around few minutes, but it’s heavily affected by RNG, to the point were a run can end on the very first level, right from the first punch that you land. You mash one button to keep the punches going, but very rarely you’ll get to punch something in time through its durability pool. Power- ups play a big role in this game, especially the Pepper and the Super Punch ones. The pepper lowers your attack output and in a nutshell, it’s just a sign of a certain game over. The Super Punch one is the bread and butter of this game. It gives you a second chance to complete the level, which requires you to… that’s right! Keep hammering that button! If you do well and the RNG swings in your favor, Mako-chan will transform into grotesque, steroids- filled muscled flesh monster and perform an attack that destroys the solid object in one hit. This type of humor really brings me back to a time where I enjoyed stuff like “Dokuro-chan” and “Dai Mahou Touge”. It was the type of humor that revolves around a sweet looking girl with a dark side, which went to an extend of obscurity. I love that stuff even to this day… Do they still make these? I haven’t checked in a long time… It feels like they don’t do them anymore and I don’t know why I have that impression on the world around me.

Crusher Mako-chan 1.3 DONE!

I’ve spent a good time translating the debug mode of this game. I think there is a higher difficulty that affects power- up drops and objects durability, which made my winning run quite the breath taker. Can’t say my finger enjoyed it either! There is also an option which enables you to just hold down the button for an auto- fire, in case you don’t feel like going through all that button- mashing pain that I did. Hopefully, my new keyboard can last until the end of this year… Hopefully… Overall, this game brought a smile to my face along with some chuckles here and there. I love Mako-chan’s design and the short and silly plot fits in just perfectly. Add the shitty gameplay and we have ourselves a platinum winner!

Did I mention how awesome the soundtrack of this game is? How come nobody has dumped it yet?…