Free Fetus!

free fetus

From volume 327 of “True hell under the vast sea” called [ To wake up with your right sock missing!]:

My earliest memory of “True hell under the sea” was probably when I was in first grade. I remember that my grandmother gave me something that I had to bring to my mother at her workplace. While the whole travel distance takes between 5 to 10 minutes, I had to pass through a place with various ruined and desolated buildings, followed by a big park. However, this time it was different! A family of Gypsies had moved to one of the buildings. Their kids, three young boys – one around my age and the other two a bit older than me, where sitting on a bench, discussing god knows whatever crap. They didn’t saw me at first and I was honestly hoping that I could slip by unnoticed. Where I live, Gypsies are commonly associated with crimes, from simple thievery to rape and even murder. Age for them is but a nonexistent restriction for committing any of those! Things haven’t really changed on their end since back then… Anyways, a few seconds after I passed by them, the oldest one stood up and started walking towards me. A sudden surge of fear raced through my body. Looking at the boy’s visage, I could feel and tell that he was up to no good. My walking pace gradually became running. I was running towards my mother’s workplace through the park, with tears pouring down my cheeks. The Gypsy chased me down all the way to my destination! Even though I managed to outrun my pursuer and find a safe shelter, he still waited for me outside for more than half an hour! If there is one thing that I am really glad for is the fact that I wasn’t caught that day, otherwise who knows how that traumatic experience could have been further enhanced…

Covetous 1.1 DONE!

“Covetous” can barely be called an actual game! It tells a story of an undeveloped twin- fetus who resides in his…brother, ultimately making you help him eat its way out to freedom… or not! It’s a one- time hit really and even then, I was a bit disappointed from the finale. The game pretty much plays itself, wherein your contribution resides in playing flushed down version of a fetus- Pac – Man.

From volume 295 of “True hell under the vast sea” called [ Duh, who put the lights out?]:

“Fear is the first of many foes” – A wise champion character from a certain MOBA once said. Actually, he says it all the time, but this next thing happened before I even got into the whole lane wars trend. It was a month before my graduation from High School, before the [BIG] exams… I was walking down a street on my way to go and visit my poor, lonely grandma, who if anything, disliked late night visits, especially ones that occur after 9.00 PM. The weather that night was breezy, but overall, enjoyable. Armed with my phone, loaded with over 30 tracks, from anime and classic music, to random garbage that would cause a normal person’s ears to bleed, I noticed something in the distance in front of me. Three guys, casually walking and loudly blabbing. Since it was nighttime, I had quite some trouble recognizing them and besides, I had the tendency to not wear my glasses outside. One of them was a person with whom I had history back in grade school, wherein for no reason he crouched and fist-smacked me in my balls, no holding back whatsoever. He was also known among others for being violent, beating the crap out of people for his own amusement, young girls where gossiping about his tendency to intimidate young females and force them to perform oral sexual services in return for their own safety. Yes! This same person was about to cross paths with me yet again, with me being in quite the unfavorable position of one to three. The moment we came to cross paths, he jumped and screamed at me like an animal, followed by laughter from his own mouth and the ones of his comrades. He didn’t cared about my reaction, he only cared about the satisfaction of having no restrains and doing whatever the hell he wanted. On my end, I stood still and I said something of the sort of “What the hell is your problem?”, followed by me retaining my position and just starring in disapproval at them. A moment later, they have already taken their places to surround me and until the sudden surge of panic managed to wash over my mind, I already found myself lying on the ground, being kicked from all sides. My mouth was a gushing waterfall of blood, my jaw – a nightmare from beyond space and time. After a while, they got bored of kicking me and left. I stood up and proceed towards my grandma’s place. Upon arrival I was greeted with: “What happen? What did that horrible dentist did to you this time?!?” from her side. I had a horrible dentist back then…

There was a severe judgement coming from the local police station for my attackers afterwards, though unsatisfying from my own point of view. I retained a scar and acquired the knowledge to try and avoid being in an unfavorable position of a lonely, late- night traveler.

Free Icecream DONE!

If there is something in particular that I can say about “Free Ice Cream”, it would be that there isn’t any Ice Cream at all! In fact, you get to face various horrible things, from a butcher who can barely speak to having to kill a cat and watch it defecate all over the floor afterwards, along with the most horrible thing of all – Having to fix the electricity for your only escape – A stair elevator! Overall, this game is far away from the likes of “Samorost” in terms of pretty much everything, but it’s still fine to the extend of a single playthrough.

Avoid humans! Ignore humans! Hide from humans! Report to the local mini- market for any human sightings! HU –/ ll , – NS???

Moonlight Ghost – Smashing pot hit!

Moonlight Ghost art

“Moonlight Ghost” is a game made in [RPGMaker – Universe Unlimited] that I’ve played a few years ago and despite having hard time with the post- game boss, [After over 20 tries I gave up…] this game left me with a reasonably good impression. As I revisited this title yet again, I can say that my opinion on it managed to retain it’s position from past perspective. I’m really glad I came back to it once more!

Entitled “A reverse horror game, where you do the horror!”, this game is more of a enjoyable, “take your time” – comfortable experience, with fairly low difficulty. if you exclude the final two missions. The plot revolves around a Boy who, under the influence of the moonlight which was being powered by MAGIC, departs from his body and becomes a ghost. By acquiring this new form, the Boy becomes invisible to normal eyesight, thus, his main priorities shift to sneaking into women’s bathrooms and breaking the unlimited supply of barrels and pots in the city, along with playing the piano, ring church bells and throwing stuffed teddy bears into water wells, which is of course ruining a tradition from over a millennium! The truth is though, that you do all these things, [Except for the first one which never happens!] for the sake of making noise and scaring people around town. While the Boy has various reasons for scaring certain people, most of them are usually with good intentions, wherein sometimes even he is not aware of it until a certain point.  There are four chapters in total plus a bonus one, all bundled together with a pretty nice plot, good number of characters, enjoyable dialogue and even some exploration in the post- game chapter! There are secrets everywhere and you should try to find them all!

Let me tell you about the actual gameplay through! It feels like such a simple formula, yet it manages to be really entertaining. Why?

In each mission, there is a target. The target is a person that moves and it’s your job to scare them and delay them from reaching their objective in time. You accomplish this by attracting/ “scaring” them with noise, either by breaking, moving or interacting with certain item/ switch. Each person has a radius around their body, which picks on the noise that you make. The various noises that you make have their own radius as well, which plays quite the role in attracting/ “scaring” the target. Barrels and pots can be pushed and combos can be made by “scaring” the target multiple times in a row, which rewards you a huge amount of extra points! How does this all shape the gameplay? Despite how seemingly simple the initial idea sounds, you can tell that speed and strategy would be needed if one is to achieve good results! You don’t get anything from scoring an “S” rank on all the missions… YOU DON’T! Well, there is the satisfaction… but… I really wanted some unique reward… dammit…!!! To be fair, scoring an “S” is actually pretty easy, as long as you make sure that you get the maximum combo on each screen. A good advice – Try to either make the target run around a table or bring him/her all the way back from the exit to the start of the screen! This is especially crucial in the very last stage, where every step and combo is of the essence! The actual final boss “The Spirit Queen” is more about proper timing, as her speed is pretty INSANE! I’m glad I managed to finally beat her though, all in less than 10 tries! /////

Moonlight Ghost DONE!

The music was also pretty enjoyable and the graphics/art are quite pretty and colorful. You also get to unlock some art pieces, with some lewd art in between here and there. I’m sorry if you are Christian and you have problem with hair covering boobs or underwear on butts, but that’s just how God decided to test you! You can watch or you can go back to making your healthy meal of oats and frog milk, but let me tell you, there isn’t a third opinion and none of the initial two will lead you to Christian happiness! As for me, this game has lead me to my own happiness of giving it a solid 8.5 out of 10. I wish there were more difficult levels and maybe something could have been done to the plain nature on some of the characters. Is this last one even an actual problem or me trying to find excuses not to fully appreciate this game? I think the answer here is pretty obvious…

Kokage no Densetsu ~Yoko Scroll [H] Action Game~ – Bizarre, disturbing, brutal, yet fairly fun! Do you actually feel sorry for the female ninja?

Kokage

“The Legend of Kage” for the NES was one of the first titles that I tried and played for the system, along with “Super Mario Bros.”, “Galaxian”, “Duck Hunt” and many others. Suffice to say, the game was not a good pick for me, given the fact that I had relatively low amount of experience with video games back then. Both the pace and the mechanics were too much for me to handle, so I would usually just sit back and watch my brother play it. Even though I managed to eventually get the hang of it, I still find myself having trouble, what with the enemies poppin’ up all over the place and potentially killing you in a matter of seconds. I would say that RNG might have an impact on the gameplay, but overall, good reaction time and careful movement are the key elements for success. Anyways…

“Kokage no Densetsu” is a game that I stumbled upon during my years at University. The title is supposed to be a take on the “Legend of Kage” , potentially “Demon Sword” too ( Can’t say for sure since I haven’t seen or played the game, really…), in a Ryona- style. The main character, Kokage, is a female ninja, who sets on a path to avenge her clan, who was obliterated by a rival one, as seen in the intro scene. The game is a platformer with five stages, wherein your performance is based on killing enemies and collecting gold pieces [?]. The game features pretty brutal scenes of torture, rape and murder, all in all in pretty good graphics. Still, I would not recommend this game, unless you have the guts for it. Me? I don’t get disturbed by lots of things, let alone video games. Like, come on!

Legend of Kokage DONE!

The difficulty of this game is pretty average and the playtime is quite short. If you take your time, the stages are quite easy to handle. The bosses in this game are not too tough and if you manage to get to them with all your hits intact, you can pretty much tank most of their attacks. Items that recover HP and various weapons can be found all over the place, but honestly, your default weapon is pretty much the best. Unless you wish to be restricted in terms of attack speed and range or if you just wanna have fun-fun, then there’s no harm in picking them. Each stage has its own theme, ranging from forest and river side to a ransacked village and imperial palace. From all these, I really like the village one mostly. It feels like the stage that was done just the right way. In terms of actual level design, the platforming segments do feel a bit bland and boring. Still, for how short the game is, once you learn how to breeze through everything, the game feels pretty fun. At least when it comes to the actual gameplay, that is. The main dish here really are the CGs/Scenes that you can unlock, which adds to the replay value in a sense that you would want to end the game various times with different score that fits the requirement for each piece.

There is a pretty fun mini-game that you can unlock with a certain score.

You also get to fight Raphael from “Teenage Mutant Ninja Turtles” and losing to him results in a scene involving anal fisting, which is all I could ever ask for in my life…

I would honestly give this game 8 out of 10, with me averting my eyes from things that I should not. [?] sorry

Astérix: Mega- Madness – Gaul party of one

asterix

The Astérix comic books were some of my first readings, ever since I learned how to read at the age of three. I remember the panels being really detailed and well- drawn, with the dialogue being interesting and amusing in general. The mania over the series further extended over buying stickers, toys and of course, renting VHS movie tapes. But that wasn’t enough to satisfy my child needs! I knew that popular franchises tend to get their own video games as well, but apart from a rumor about an actual NES game, I’ve never heard of, seen or played an Astérix video game until the year of 2002.

“Astérix: Mega-Madness” was a game that my brother got me for our PC back then. That was though, after we saw and play the game itself in a PC- club. Since it was only on a single PC machine, it was a rare opportunity for us to be able to play it. At the PC club, I would usually leave my brother to play for the most part, with me either idly watching or helping him by pressing certain buttons every now and then. At home however, I had the whole game to myself. This probably had something to do with the fact that my brother didn’t like spending as much time inside our home as I used to.

The game really managed to impress me, what with its “glorious” 3D graphics, animation and of course, fair variety of playable characters and the fact that you get to bash boars, Romans and do many, many other classic things related to the series. It was an unusual, fun, party game, solely played by me. We didn’t really knew how to set the game to be played by more people, but it’s not like my brother or my friends were into it as a whole, really. It was just me, gradually learning how each of the mini- games work, until the third day when I beat the main story mode and saw the ending. The game is pretty short and easy to learn, honestly! Moreover, the process of doing so is really fun! Even after you master it, you are bound to still have fun with it, should you decide to replay it. The replay value is pretty good! I guess it’s due to the fact that the game is pretty initiative in terms of gameplay, offering a good variety of things to do, none of which will bore you to death! It’s a packed- action all over the floor, where are my raven- black raisin’s ?

Asterix Mega Madness

My recent revisit of the game let me enjoy it once more, but this time with the animated cutscenes and in- game music playing! Something which never occurred back on our older machines. Apart from that, there isn’t much more to say! The game is still as fun as it used to be. As someone who grew up with the PC, I guess this was my form of unique Mario party, only with less bullshit.

8.6 out of 10 !!!

I am now on [RetroAchievements] and that’s quite the thing!

3rd turn story!

Mainly, I decided to register just to have fun. Then I thought that I might use the opportunity to further update the JunkBox and solidify and enhance the value of various entries in the vault. As a rule, I would do only games that I have cleared for LR19 first! I do not plan to use “RetroAchievements” as my main method for super-clearing games, but rather, as a way to add more entries to the JunkBox.

Honestly, it sounds like a good way to work on entries, but some achievements are way out of the way regarding actual super-clear, to the point of being stupid and really silly!

I’LL GET YOU YET, BIDEO GAEMS! – http://retroachievements.org/user/FlareEX