Moonlight Ghost – Smashing pot hit!

Moonlight Ghost art

“Moonlight Ghost” is a game made in [RPGMaker – Universe Unlimited] that I’ve played a few years ago and despite having hard time with the post- game boss, [After over 20 tries I gave up…] this game left me with a reasonably good impression. As I revisited this title yet again, I can say that my opinion on it managed to retain it’s position from past perspective. I’m really glad I came back to it once more!

Entitled “A reverse horror game, where you do the horror!”, this game is more of a enjoyable, “take your time” – comfortable experience, with fairly low difficulty. if you exclude the final two missions. The plot revolves around a Boy who, under the influence of the moonlight which was being powered by MAGIC, departs from his body and becomes a ghost. By acquiring this new form, the Boy becomes invisible to normal eyesight, thus, his main priorities shift to sneaking into women’s bathrooms and breaking the unlimited supply of barrels and pots in the city, along with playing the piano, ring church bells and throwing stuffed teddy bears into water wells, which is of course ruining a tradition from over a millennium! The truth is though, that you do all these things, [Except for the first one which never happens!] for the sake of making noise and scaring people around town. While the Boy has various reasons for scaring certain people, most of them are usually with good intentions, wherein sometimes even he is not aware of it until a certain point.  There are four chapters in total plus a bonus one, all bundled together with a pretty nice plot, good number of characters, enjoyable dialogue and even some exploration in the post- game chapter! There are secrets everywhere and you should try to find them all!

Let me tell you about the actual gameplay through! It feels like such a simple formula, yet it manages to be really entertaining. Why?

In each mission, there is a target. The target is a person that moves and it’s your job to scare them and delay them from reaching their objective in time. You accomplish this by attracting/ “scaring” them with noise, either by breaking, moving or interacting with certain item/ switch. Each person has a radius around their body, which picks on the noise that you make. The various noises that you make have their own radius as well, which plays quite the role in attracting/ “scaring” the target. Barrels and pots can be pushed and combos can be made by “scaring” the target multiple times in a row, which rewards you a huge amount of extra points! How does this all shape the gameplay? Despite how seemingly simple the initial idea sounds, you can tell that speed and strategy would be needed if one is to achieve good results! You don’t get anything from scoring an “S” rank on all the missions… YOU DON’T! Well, there is the satisfaction… but… I really wanted some unique reward… dammit…!!! To be fair, scoring an “S” is actually pretty easy, as long as you make sure that you get the maximum combo on each screen. A good advice – Try to either make the target run around a table or bring him/her all the way back from the exit to the start of the screen! This is especially crucial in the very last stage, where every step and combo is of the essence! The actual final boss “The Spirit Queen” is more about proper timing, as her speed is pretty INSANE! I’m glad I managed to finally beat her though, all in less than 10 tries! /////

Moonlight Ghost DONE!

The music was also pretty enjoyable and the graphics/art are quite pretty and colorful. You also get to unlock some art pieces, with some lewd art in between here and there. I’m sorry if you are Christian and you have problem with hair covering boobs or underwear on butts, but that’s just how God decided to test you! You can watch or you can go back to making your healthy meal of oats and frog milk, but let me tell you, there isn’t a third opinion and none of the initial two will lead you to Christian happiness! As for me, this game has lead me to my own happiness of giving it a solid 8.5 out of 10. I wish there were more difficult levels and maybe something could have been done to the plain nature on some of the characters. Is this last one even an actual problem or me trying to find excuses not to fully appreciate this game? I think the answer here is pretty obvious…

Change into food


First of all, I’m going to finally update the vault with additional new images.Not fully, but enough to cover most of the emptiness.

As stated before, I won’t focus on any additional volumes until I’m done with the current ones.This will also let me actually focus on adding entries for the junkbox and the gauntlet as a whole.The junkbox feels empty and neglected, which is a shame from my end, since I’ve created it quite a long time ago.The gauntlet is a new addition that doesn’t deserve a similar fate to the junkbox.Both of those need a bit more love and attention…

On another note, I have quite a lot of Steam games left behind as well.Few people have been upset by me ignoring their presents and requests regarding that platform.Thus, I would also like to spent more time clearing as many of them as possible.

Apart from that, there’s not much to say. I’ll still play the video games and write about the video games and video games.

Happy New Year!


LR19’s new volume and future project


The second volume is taking a bit too long, so I’ve decided to move on to the third one.It has been briefly announced not a long ago anyways, so I might as well start filling it with entries.With that, my current goal is to finish the rest of the second volume, do the third one and be done with the SNES side project.To be fair, I was thinking about giving up on the second volume’s theme and just fill the rest of it with random games, but I really wish to take my time and clear more of Matt Thorson’s titles. They are quite tough, but fun and well-crafted.Definitely worth my time, I think.  In the meantime, I’ll cover titles from Ben Yahtzee Croshaw. The reason why I choose him is because I’ve played most of his games before and I kinda’ want to add more games that I’ve cleared in the past to the vault.

After I’m done with these three volumes I’ll open up a special event.A gauntlet where I’ll try to clear randomly picked retro games, within’ a certain time period. One thing that might interest YOU, the reader: There will be rewards!I’ll be giving out video games for people via STEAM!Still, it’s an event that is way far into the future, but heads up! – Things could always change for one reason or another!


LR19’s “High School Kusoge” event results!!!


For twenty-six days I’ve been playing some of the “worst” games that were ever made.I was planning to cover over forty-five new titles.Fifteen of them were never even touched.Five were dropped due to various reasons, mostly because I could not run them on my machine.I managed to beat only seventeen titles from the rest and fail at the remaining eight.Overall, I’m quite happy with the results!I managed to clear the E.T. game and “Zelda: The Wand of Gamelon”, which were some of my main priorities for this event. I’m sad that I couldn’t find time for certain titles, like “Friday the 13th” for the NES, but what can I say – My life has been pretty busy lately.


The games that I managed to clear are:

Aqua Teen Hunger Force: Worst Game Ever
Dontrel Dolphin
E.T. the Extra-Terrestrial [Atari 2600]
Family Dog [SNES]
Felix the Cat 3 [NES]
Fighting Fruits
Link: The Faces of Evil [Philips CD-i]
Mario 4: Space Odyssey [Sega Genesis]
Revenge of the Sunfish
Rex Ronan: Experimental Surgeon [SNES]
Super Donkey Kong ’99 [Sega Genesis]
Super Maruo [NES]
Titanic 2005 [NES]
Titenic [NES]
Valis SD [Sega Genesis]
Zelda: The Wand of Gamelon [Philips CD-i]


So there you have it! Tremble at the ending screens of these “horrible” creations!Happy Halloween everyone! I hope you are enjoying yourself and having a great time! I certainly could have done better for this event, but hey! – There is always next year!

LR19’s Halloween Marathon – High School Kusoge: Eat your egg!Become an egg!


Last year for Halloween, I made a special event where I decided to pick a game that’s considered to be horrible in every aspect and play it all the way through. That game was “Bubsy 3D”. A terrible game indeed, with a fame that’s a bit … undeserved. From my experience, things could have been way, way worse.


Instead of making a new special event this year, for Halloween, I’ve decided to put up a brand new volume! I’ll focus on playing not just one, but many, “shitty” video games, from  various generations and for various consoles! A running marathon starting from today ’till the end of October.Lab. Room 19 rules will still be intact, enhancing the whole experience even further! My overall goal is to clear as many titles as I can, capture as many end game screens and make the spookiest Halloween poster out of them!

I’ll still make posts about other games,perhaps not too many,as I would mainly focus on the marathon.

Onward! Until my brain becomes mashed eggs!

Updates and score for the titles will be posted on my twitter account.The final poster will be published both here and on twitter.