Free Fetus!

free fetus

From volume 327 of “True hell under the vast sea” called [ To wake up with your right sock missing!]:

My earliest memory of “True hell under the sea” was probably when I was in first grade. I remember that my grandmother gave me something that I had to bring to my mother at her workplace. While the whole travel distance takes between 5 to 10 minutes, I had to pass through a place with various ruined and desolated buildings, followed by a big park. However, this time it was different! A family of Gypsies had moved to one of the buildings. Their kids, three young boys – one around my age and the other two a bit older than me, where sitting on a bench, discussing god knows whatever crap. They didn’t saw me at first and I was honestly hoping that I could slip by unnoticed. Where I live, Gypsies are commonly associated with crimes, from simple thievery to rape and even murder. Age for them is but a nonexistent restriction for committing any of those! Things haven’t really changed on their end since back then… Anyways, a few seconds after I passed by them, the oldest one stood up and started walking towards me. A sudden surge of fear raced through my body. Looking at the boy’s visage, I could feel and tell that he was up to no good. My walking pace gradually became running. I was running towards my mother’s workplace through the park, with tears pouring down my cheeks. The Gypsy chased me down all the way to my destination! Even though I managed to outrun my pursuer and find a safe shelter, he still waited for me outside for more than half an hour! If there is one thing that I am really glad for is the fact that I wasn’t caught that day, otherwise who knows how that traumatic experience could have been further enhanced…

Covetous 1.1 DONE!

“Covetous” can barely be called an actual game! It tells a story of an undeveloped twin- fetus who resides in his…brother, ultimately making you help him eat its way out to freedom… or not! It’s a one- time hit really and even then, I was a bit disappointed from the finale. The game pretty much plays itself, wherein your contribution resides in playing flushed down version of a fetus- Pac – Man.

From volume 295 of “True hell under the vast sea” called [ Duh, who put the lights out?]:

“Fear is the first of many foes” – A wise champion character from a certain MOBA once said. Actually, he says it all the time, but this next thing happened before I even got into the whole lane wars trend. It was a month before my graduation from High School, before the [BIG] exams… I was walking down a street on my way to go and visit my poor, lonely grandma, who if anything, disliked late night visits, especially ones that occur after 9.00 PM. The weather that night was breezy, but overall, enjoyable. Armed with my phone, loaded with over 30 tracks, from anime and classic music, to random garbage that would cause a normal person’s ears to bleed, I noticed something in the distance in front of me. Three guys, casually walking and loudly blabbing. Since it was nighttime, I had quite some trouble recognizing them and besides, I had the tendency to not wear my glasses outside. One of them was a person with whom I had history back in grade school, wherein for no reason he crouched and fist-smacked me in my balls, no holding back whatsoever. He was also known among others for being violent, beating the crap out of people for his own amusement, young girls where gossiping about his tendency to intimidate young females and force them to perform oral sexual services in return for their own safety. Yes! This same person was about to cross paths with me yet again, with me being in quite the unfavorable position of one to three. The moment we came to cross paths, he jumped and screamed at me like an animal, followed by laughter from his own mouth and the ones of his comrades. He didn’t cared about my reaction, he only cared about the satisfaction of having no restrains and doing whatever the hell he wanted. On my end, I stood still and I said something of the sort of “What the hell is your problem?”, followed by me retaining my position and just starring in disapproval at them. A moment later, they have already taken their places to surround me and until the sudden surge of panic managed to wash over my mind, I already found myself lying on the ground, being kicked from all sides. My mouth was a gushing waterfall of blood, my jaw – a nightmare from beyond space and time. After a while, they got bored of kicking me and left. I stood up and proceed towards my grandma’s place. Upon arrival I was greeted with: “What happen? What did that horrible dentist did to you this time?!?” from her side. I had a horrible dentist back then…

There was a severe judgement coming from the local police station for my attackers afterwards, though unsatisfying from my own point of view. I retained a scar and acquired the knowledge to try and avoid being in an unfavorable position of a lonely, late- night traveler.

Free Icecream DONE!

If there is something in particular that I can say about “Free Ice Cream”, it would be that there isn’t any Ice Cream at all! In fact, you get to face various horrible things, from a butcher who can barely speak to having to kill a cat and watch it defecate all over the floor afterwards, along with the most horrible thing of all – Having to fix the electricity for your only escape – A stair elevator! Overall, this game is far away from the likes of “Samorost” in terms of pretty much everything, but it’s still fine to the extend of a single playthrough.

Avoid humans! Ignore humans! Hide from humans! Report to the local mini- market for any human sightings! HU –/ ll , – NS???

Alice is Dead – Just kidding, it slips out!

aliceu

REMEMBER

A few years ago, which is more than half a decade, I had a pretty old and busted PC. I was pretty much restricted to playing whatever came before 2005 and also, flash games. On the funny side, things haven’t changed all that much, if anything, I am continuing the legend via a crappy laptop. Anyways, “Alice is Dead” was a title that young me found randomly on the internet, as he was quite fond of what I despise now mostly, that being whatever and every creepy/horror garbage.

“Alice is Dead” is an adventure game, which consists of three episodes. Back in 2009, only the first episode has been released and for a time being, it was also the only episode that I’ve went through and experienced. I’ve never actually took the time to play the rest of the episodes when they came out, as university work was of a higher priority. That being said, I found episode one to be quite alright, with a decent atmosphere, shadowed plot and honestly, it was pretty much the “Boogieman” song that had the biggest impact on me. Came for the puzzles and creepy things, stayed for the catchy tune! The puzzles are alright! I am saying that overall for all episodes. If you want an adventure game with a decent puzzles, this is not a bad pick.

BUT…

Alice is Dead 1 DONE!

Certain expectations crumble to dust, as episode 2 and 3 come into play. We see variety, too much variety, to the point of no good really. Voice acting, which I really didn’t enjoy. All these new characters, which of course played a huge role in further destroying my expectations for what I believed would happen after the first episode. And that’s not just Me really, I believe I stick along with a vast majority of people who no doubt wore the same shoes as I did. I wanted more of that specific feeling of desolation, as you walk the path of self-discovery. Sadly, I was presented with completely different results and while I’m quite upset about it, there is nothing bad with it. Maybe the author had an approach which does not click with my ideals, maybe it was a move born out of desperation or even innovation! WHO KNOWS? Whatever the case, the whole plot feels like a mess, but should you choose to pay little attention to it, by all means, enjoy the game.

How dead does Alice seems to be, it’s up to you! For me however, two legs are buried deep within, but the boney fingers are inches fit in my nostrils.

FOUR!!!

Coma – Weekly Flash Boot #1!

Coma

“Coma” is a flash game that has a strong [knytt-like] feeling to it. A bit more linear in terms of game flow, yet, with quite the atmosphere, almost equal, kind of. I would have been really fond of the game if it wasn’t for various little disappointments:

My lunch is ready, but I have no TV!

I don’t really mind if a video game doesn’t have an involving plot. However, what I’ve learned from this game is that I really dislike it when games try to play around the plot with that aspect in mind,all in all while trying to set up a stage for something completely uncalled for. From my own perspective, I would have enjoyed this game a lot more without the dialogue, only the mere sounds from the characters alone.

Day and night, the Bunneh Men from the Depp Webb are stalking me!

A little after the start of the game, you are bound to reach a part that will test your platforming skills. How many tries would you need to make that simple jump? One? Two? Five? I don’t know! How does the whole jumping initiative works in this game? No,really! How? Regardless of position or running momentum, I haven’t found a single clue as to why sometimes my character gets to jump higher and sometimes lower. Honestly, it was not all that much of a problem, but it really mislead me into thinking that I might be missing something in order to progress. I guess I did! My ability to recognize a bad jump control![?]

Coma DONE!

My girlfriend is trying to learn how to cook a Jalapeño…

Onward! Yes! Set me that sweet, creepy atmosphere and ruin it completely with those dumb writings all over the place! This game has its instances of going a bit over the edge, without the particular need, really.

The thing about games that try to give us a feeling of uneasy and creepy is that they are a one-shot bravado gun. Their result is solely based on the success or failure during the first player run. Any replay value is lost, without additional new fresh content, which happens rarely. And still, even with that, there is a limit as to how long you can pull the strings until the doll drops on the floor and mutters:

“Ugh!”

+

Despite giving this game 4.5 out of 10, I do not really hate it! It’s likeable, but it needs fixes to grab me. However, I am not the only person existing on planet Earth, so there you go!

Eversion – Layers of additional stuff,which you won’t do!

EVERSION

This game was gifted to me via STEAM by VadimllRusso!Thanks a lot bud!

It’s supposed to be a free game,whatever!Spending a bit of cash on the Steam version won’t hurt!After all,you do get the same game in higher definition,along with some extra content for which um,…nobody really cares about?

Well,I mean,there are people who care about it,but honestly,the extra content doesn’t make up for what Eversion lacks in general.Oh,man,here be plot – Save a princess,blah blah twists!Sure,I can roll with it!I did so before with the free version,I can do it again with the Steam one.Here’s what I also remember when I played the free version years ago – I remember playing a game with a generic platforming and a gimmick that did not really fit with it!It’s pretty cool to shift to other dimensions and see the levels change along with the platforming segments,but that didn’t really improved anything.The actual idea is to use the gimmick to collect the gems scattered around each level,but honestly,most people would ignore doing that!It’s like collecting each coin in Super Mario – Few would be willing to put up their time for that!Same goes for extra content and achievments in general.I actually hear complains from various people that I tend to spend too much time on games doing those additional bits.

The majority of people prefer to be just done with a certain game.They would only put up with the extra content if they actually liked the game.Given that,people would just end up rushing Eversion and not really experience it the way it was meant to.

But you know,even after I did everything in the game,I was still not satisfied with it.And I think I know why – It’s not really all that appealing to me…

Eversion DONE!

Apart from the gimmick and the idea that there is an editor which could let people do miracles[and crap] in terms of level creation,there isn’t anything about Eversion that grabbed me.Both characters,enemies and level design are pretty unappealing,while the music – I didn’t really cared for it.The extra content that the game provides you with doesn’t seem rewarding at all,once you go over it.Didn’t really enjoy the controls and their slight,shabby nature…

Let’s just enter an eversion layer that would let me give it my honest 5.2 out of 10 and be done with!

THIS GAME IS ALSO SUPPOSED TO BE CREEPY!BE CAREFUL CHILDREN OF THE NEW AGE!YOU MIGHT END UP IN A YOUTUBE REACTION VIDEO,WHERE A BALD MAN MIGHT ASK YOU ABOUT YOUR TASTE IN FRUIT!

Tess – Cave Story meets Yume Nikki Gensou[?]

tess

That’s pretty much the first impression that you are bound to get from this game,if you’ve played any of PIXEL’s games beforehand.It uses good ol’,smelly Cave Story formula,starting from there and going towards the direction of weird,outerworld of “This reminds me of Yume Nikki Gensou somehow!”.

And you know what,I don’t think this is a good impression to have!I don’t think it even matters whatsoever!Because,despite the fact that the concept of this game is not original,the game itself is made really well.The formula here is used well,with a whole world and set of characters being built around it,wherein you can question the gender of the main character,who is SUPPOSED to be a girl!But lets not go too deep in this direction,I don’t want to deal with magical unicorns and popcorn dragons/DRAKES!

To me,it never really matters how a certain game was made or what concept is uses,as long as I am enjoying it and I’m having a good time.

The difficulty level of Tess is pretty low.The platforming is quite enjoyable and there are various secrets to be found as well.[They are quite obvious though!]Music is alright.You have the classic variety of enemies,starting from adorable jumping guys and you know,getting to rolling snowballs – the most classic of all late game enemies.The variety of levels is nice,I guess.It has a tint of an obscure feeling to it.The game itself is pretty short and easy,but it’s certanly worth playing.If anything,there are various achievments that you can go for if you are up for a worthy challenge…

Tess DONE!

Plot can be described as “Those days of your life where you feel awful about everything and you don’t want to go out of bed”.I think the cast of the characters is pretty alright.The whole game has a great flavor,but I don’t know…

It’s a well made-game,built around an unoriginal concept,with original cast and plot,but it just didn’t satisfy me as much as I wanted to.

Okay…I’ll give it a 7.3 out of 10 I guess…