Dragon Bride – A fan-made title that takes on the idea of “What if “Dragon Quest” was a bride?:

dragonsold

When it comes to “Dragon Quest” related material, all I know about the series is that it consists of various RPGs, all adored by Japanese peeps, due to the usual VIDEO GAME CHILDHOOD IMPACT! I don’t know anything else about the games though. Apart from visual recognition, if I were to be asked to explain plot, characters or specific gameplay part, I would probably come with an excuse to go out and buy some milk.

“Dragon Bride” is a fan-made production title that puts the series into the light of pornography. Despite being of Japanese origin, the game does also come with a horrible English translation, which adds both to a bit of humor and disappointment. Given my lackluster knowledge on the “Dragon Quest” series, I can’t really provide a good explanation about the plot, but as a whole, as I have seen it, it’s about the Hero being tricked by some Dragon-wizard lady into a deal, which separates the world in half, wherein each part gets populated by a fraction of one gender only. The Hero is send to the part where only males exist and the Dragon-wizard lady remains in the part where only females are. A problem regarding reproduction arises, so the Dragon-wizard lady uses magic to grow a penis, planning to potentially deal with that problem by herself. There’s your plot setting for the whole game! You also have to capture a princess that managed to escape your clutches or something, but you don’t get to do anything to her, regardless. [Unless you have the GLASSES item equipped, which lets you see her naked towards the end of the game!]

Dragon Bride 1.1 DONE!

As the game puts you into the shoes of the Dragon-wizard lady, you get to travel through various stages, each consisting of certain number of small areas filled with enemies. You can fight at close range with your weapon or you can shuffle through various spells and cast them instead. While you can unleash some hell on your enemies, inflicting a specific amount of damage can also stun them, which lets you have some “sexy” time with your victims. The whole procedure is composed of a slider that you can adjust for how slow or fast do you wish the scene to proceed, all in all while dealing with a randomized time limit. Quite exciting indeed, especially if you are into not doing much. I am quite the fan of that regarding certain circumstances!

The game is not all that difficult, but there are some annoying parts. However, they can be passed quite easily if you abuse the not-so great enemy A.I. and the items/upgrades you can purchase from the shop. A player might find themselves replaying a level or two just so they can purchase everything from the shop, but to be fair, it doesn’t feel all that rewarding, really. You can obtain the best gear fairly fast, which makes the lower tier fairly useless, apart from a cosmetic usage. Speaking of that, the game has quite the notch on that, as it even comes with the option of not only customizing the main character, but the other generic enemies in the erotic scenes as well. [Unique bosses cannot be customized, sadly!]

In conclusion, I wouldn’t say that I enjoyed the game all that much. The overall gameplay mechanic felt pretty boring, all in all with the fairly unsatisfying scenes. Maybe I’m just asking for too much, but in the end, this is a good title for a single afternoon blast off or two. Whatever you prefer. Whatever… 4.7 out of 10.

Kokage no Densetsu ~Yoko Scroll [H] Action Game~ – Bizarre, disturbing, brutal, yet fairly fun! Do you actually feel sorry for the female ninja?

Kokage

“The Legend of Kage” for the NES was one of the first titles that I tried and played for the system, along with “Super Mario Bros.”, “Galaxian”, “Duck Hunt” and many others. Suffice to say, the game was not a good pick for me, given the fact that I had relatively low amount of experience with video games back then. Both the pace and the mechanics were too much for me to handle, so I would usually just sit back and watch my brother play it. Even though I managed to eventually get the hang of it, I still find myself having trouble, what with the enemies poppin’ up all over the place and potentially killing you in a matter of seconds. I would say that RNG might have an impact on the gameplay, but overall, good reaction time and careful movement are the key elements for success. Anyways…

“Kokage no Densetsu” is a game that I stumbled upon during my years at University. The title is supposed to be a take on the “Legend of Kage” , potentially “Demon Sword” too ( Can’t say for sure since I haven’t seen or played the game, really…), in a Ryona- style. The main character, Kokage, is a female ninja, who sets on a path to avenge her clan, who was obliterated by a rival one, as seen in the intro scene. The game is a platformer with five stages, wherein your performance is based on killing enemies and collecting gold pieces [?]. The game features pretty brutal scenes of torture, rape and murder, all in all in pretty good graphics. Still, I would not recommend this game, unless you have the guts for it. Me? I don’t get disturbed by lots of things, let alone video games. Like, come on!

Legend of Kokage DONE!

The difficulty of this game is pretty average and the playtime is quite short. If you take your time, the stages are quite easy to handle. The bosses in this game are not too tough and if you manage to get to them with all your hits intact, you can pretty much tank most of their attacks. Items that recover HP and various weapons can be found all over the place, but honestly, your default weapon is pretty much the best. Unless you wish to be restricted in terms of attack speed and range or if you just wanna have fun-fun, then there’s no harm in picking them. Each stage has its own theme, ranging from forest and river side to a ransacked village and imperial palace. From all these, I really like the village one mostly. It feels like the stage that was done just the right way. In terms of actual level design, the platforming segments do feel a bit bland and boring. Still, for how short the game is, once you learn how to breeze through everything, the game feels pretty fun. At least when it comes to the actual gameplay, that is. The main dish here really are the CGs/Scenes that you can unlock, which adds to the replay value in a sense that you would want to end the game various times with different score that fits the requirement for each piece.

There is a pretty fun mini-game that you can unlock with a certain score.

You also get to fight Raphael from “Teenage Mutant Ninja Turtles” and losing to him results in a scene involving anal fisting, which is all I could ever ask for in my life…

I would honestly give this game 8 out of 10, with me averting my eyes from things that I should not. [?] sorry

Asahina Mikuru no Yoko Scroll Action – Contact lenses are weapons, Mikuru beam is blue – This platformer is hell, especially if you are new!

asahina

It was the Golden Age of anime, as Suzumiya Haruhi emerged from the emerald gardens of Japan and everyone accepted her as their literal goddess and the best anime/light novel ever made. Eventually, the Haruhi Lemmings would later become corrupted with the influence of Lucky☆Star, transforming into what we now call a man in his early 30s working at McDonald’s. I however, learned of Haruhi due to someone making a character model of her for M.U.G.E.N. To be fair, due to that platform, I pretty much got into toehoe, anime and doujin games in general. At least that’s how it used to be in the past, nowadays I just pay bills and shower three times a week.

Once I finished watching the whole of season one and read at least one chapter from the light novel, I craved to find and potentially play what Haruhi-based games might exist. I was madly in love with the series [until season two], due to the fact that it gave me a new and unique sensation, saying that as I person who mainly grew up watching few anime shows originating from the 70s to 90s. It’s like having your first crush on a girl in middle school, until you find about “Age of Empires II”!

There was this one game where you play as Haruhi herself and you get to move around the screen and shoot at falling stars and aliens. It was pretty colorful and fun, a game that I still like to this day! Another one was a game where you fight in a 3D arena. It was also pretty fun, but it ran fairly slow on my older PC. It had a good variety of characters and unlockables. I might consider revisiting it at some point in the future, who knows?

AND then, there was THIS! “Asahina Mikuru no Yoko Scroll Action” is a platformer based on that one bit from the Haruhi series, where the main cast makes a movie about magic, action and contact lenses shooting beams.

In the game, you take control of Asahina Mikuru, who sets on an adventure through EIGHT stages, all composed of literal, boring – gray platforms, like-like enemies, which tend to spawn in silly numbers as the game goes on and bosses who tend to become desperate, which makes them go to the most left side of the screen in an attempt to escape to a better game. As it is quite impossible for them to perform that action, they usually end up using their attacks off screen or they turn and start spamming them at you! It’s a wonderful world, especially if you consider Haruhi’s hard-to impossible to dodge explosion attack, unless you quickly go behind her or you hold yourself way up in the air via a special weapon.

Asahina DONE! I think

The bread and the butter of the platforming in this game is pretty much knowing how to time your double jump, as well as keeping a steady running momentum. While this game offers quite the arsenal, normal enemies are not that big of a deal. The most they can do is usually caught you off guard during your double jump and push you into a pit. Your default weapon is good enough to deal with most treats, not that good against bosses, really. If you lose your special weapon, you are more or less screwed during late-game bosses. How efficient the special weapons are really depends on their type and the location. Some weapons might make a certain part of a stage go like a breeze or another feel like hell on the slow bus show. You have the opportunity to switch them quite often, which is pretty nice. PICK THE CLOSE RANGED – WAVE WEAPON TO MAKE SHORT WORK OF ANY BOSS! Bosses can be a pain, especially due to their randomized movements and attack patterns. Fighting them usually revolves around being at a certain safe spot and in few cases – The RNG mercy! In few cases. This game is quite doable in 1CC, even without losing a life!

I don’t have anything to say about the music and the graphics really, they don’t feel all that special or impressive as a whole. They are OK! The difficulty of this game goes really high up after the forth stage. Stage five to eight is like a new game plus, where the first four stages are redesigned and bosses receive a few improvements in their attack patterns. Stage seven especially is the one which might be the reason for a player to drop this game. You could say that it’s pretty difficulty and it requires a series of precise platforming, along with keeping your momentum up all the time! What’s even worse is that sometimes when you think you’ve jumped off the edge of a platform, it would turn out that you were actually starting to fall and the jump that you used was your second one, which means that YOU DIE! [Similar experience I had in the first “Jumper” game!]

My advise for that level is to adjust your position on the platforms every now and then! While it might kill your momentum a little bit, it will secure you a steady position for your next jump, because honestly, you don’t really need all that much speed to make it to most platforms!

Another advise from me is that you should kill as many enemies as you can, so you can increase you life counter. The last stage even has enough enemies to supply you each time with a single life, so even if you lose at the boss, you pretty much have unlimited tries! Wait, you do have unlimited tries! The continues are unlimited! But what fun is this game if you don’t get the awesome secret message for the no continue run, right?

RIGHT?

Overall, this game is pretty bland and it pretty much capitalized on a hyphy trend for its time. I like it for what it is though. Like, no adore! 4.7 out of 10!!!

Duo Princess – Beat ’em up? More like, cast and watch!

duo princess

…and somehow,a pumpkin is involved.I DON’T KNOW!I haven’t played the original game “Threads of Fate”,also known as “Threads of Fate”,”Dewprism” and also as “Threads of Fate”.I don’t know much about the characters and the original story,but hey! – That is something to look forward to in the future I guess…

So “Duo Princess” is a pretty old Doujin game based on “Threads of Fate”.You play as Mint or Maya and you get to beat various mobs and bosses throughout few stages.Each character has her own style of playing,with Mint being more tanky and direct approaching,while Maya relies on ranged attacks and…

Well,regarding the spells that the game will grant you through the whole playthrough via scrolls,their effectiveness goes something like that – The First scroll grants you a good spell for both characters,if not “A-must-have” for Maya to be able to deal with the mobs and bosses in the later stages.Every other spell that you get after that is pretty much useless,due to its cast time,range or damage input.Except maybe for the fire-based-whole-screen-barrage spell for Mint,which is pretty much as effective and important as Maya’s first additional spell that I just mentioned.Then you get the last scroll,which grants the exact same spell for both characters that pretty much destroys everything on the screen,turning the endgame into a “Run and cast” situation.

For a title from 2003, the graphics in the game are quite alright.The CGs in the game are pretty neat as well.The music is fine too I guess… Although,the desert stage is a master of sending the player to Dream Land.Both the music and the layout… Then again,I don’t really remember ever playing a game with a desert stage that would do otherwise.Deserts… they are not too fruitful and exciting in terms of information that would keep out attention and conscious ticking for too long…

Duo Princess DONE!

The variety of enemies and bosses is quite decent,but it tends to quickly lean towards the “recoloring sprites” formula.There is also a boss rush towards the end game,but it feels really pointless,given the fact that the game gives you the scroll of “Let’s make sure you won’t have trouble finishing this game…”

There is also a 2 Player co-op mode!Grab a friend and have some fun!This is a good pick for those who seek some co-op videogame action,when “Goof Troop” can’t cut it anymore!Steal all the scrolls for yourself and watch your friend struggle against the masses of generic mobs!This is probably the jerkiest thing you can do in this game.That and maybe stop in your tracks when your friend is trying to jump over a pit,so the screen can freeze,making his/her character fall to her doom.I have no idea why I’m giving advices like that…

BE NICE TO EACH OTHER,JUST LIKE HOW MINT AND MAYA ARE!

P.S. I learned what the pumpkin is all about…

NEVERMIND,go back to playing “Goof Troop”…

My score for this game is a solid 6.4 out of 10.It’s pretty looking,fun and simple to play,but it lacks a good replay value and it’s on the easy side of difficulty.

…and I like Maya more than Mint.That’s related to how good the game is somehow…

To Aru Pantsu no Railgun – This is just like in my Megamans!

misaka mikoto

Why,yes!This is a “Megaman” inspired-type doujin game,where you can play as that one girl from that one anime anime,by which I mean Misaka Mikoto from “Shana of the North Gate”.While you won’t be given the opportunity to post a comment on almost every YouTube video,you still get to play through 4-5 short stages.As I say short,the stages themself are just based on “Megaman” boss battles only,featuring various famous patterns from the series.As far as bosses go,you get to fight most of the cast from “To Aru Kagaku no Railgun”,as you go through a simple [pretty amine] plot in the spirit of the series.You also get to choose from two difficulties – Easy and Easy:New game plus.{As seen from my own prespective.} I should probably mention something more about the gameplay in terms of how you get upgrades after you beat each level,but given the fact that this game is pretty short and low on difficulty… Yeah…There is not all that much to it.

To Aru Pantsu no Railgun DONE!

Despite being short,this game has a lot of good pointers,like good animation and graphics.There are also lots of refrences to various things,starring from “Musical girls drinking cake and eating tea” to “Shana”.The controls are fairly decent.Long story short – This game is one of those one breath titles that are just as good as making your twinkle or strawberry donut wet.Maybe both.Or none at all.I don’t know,people got weird nowadays…

I give it a mighty number 6.3 out of 10. I was actually expecting additional reward for clearing the “harder” difficulty.Oh well!It is just as good as it gets…