A lot of medical tools tend to look pretty grotesque and disturbing. The mere sight of them tend to fuel our imagination with excess ideas of an outcome that would cause us an unimaginable amount of pain, once said tool is put into use. However, in reality, the actual case usually ends up being that you feel little to nothing… I’ve recently had a really messy visit at the dentist, where it took a while for my tooth to get pulled out. For how bloody and unusually painful it was, it still didn’t reach THAT point of uncomfortable experience that my mind fantasized about earlier, before the visit. Perhaps medicine has advanced to a point where one can be always at ease regardless of how extreme the situation is… or maybe I just grew up? … [?]
“Totsugeki Masui Shoujo Alice” is one of the best “Pipe Dream” clones that I’ve ever played!
Still, RNG can screw you up majorly if the game doesn’t decide to give you the proper pieces, especially in later stages where the field is already filled with paths and there are few empty spots where you can discard.
While the game doesn’t have a direct answer to this issue, it offers others that makes things a bit more tolerable. One of them is the addition of 1- ups that you can collect. While they require a bit of additional work for you to collect them, a stage containing one usually means that you don’t have to worry about failing it, as long as you collect the extra life beforehand. Another thing is that instead of having to deal with a flow of liquid that slowly fills up the space and the path that you created, your only concern here is the main character Alice, who can move freely as long as there is a proper path set for her. Backtracking is an option and in some stages a key element for success. You can also make Alice move faster, which is pretty important for stages with tight time limit, which are usually the result of the player being forced to place path pieces on one another, as the game is forcing the lose time intentionally. These stages are the only pain in the butt, but there are things that you can do to prevent consecutive losses. Trying to discard as less pieces as possible is a no- brainer, yet again, it is still quite affected by the RNG. Don’t place pieces that would drain the timer near the goal if Alice has still a way to go! Wait for her to get closer, then after placing the piece, just fire her up to go as fast as possible. There are items that can refill your time meter, but they also require some additional path building to be obtained… usually.
( I really like how the level designer/s put items out of reach to tease the player. You don’t see that kind of design usually, but I still find it quite charming when I do, even if the joke does not have that much of a high impact.)
The game has a decent difficulty curve. It paces between throwing hard and easy levels at you, but in general, it’s quite low in difficulty overall. There is a save and stage select feature as well! If you are looking for a great adult content, this one offers only nudity, with one of the girls being on a plain, boring black background for some reason. Either there was a blackout or she was hiding in a basement, one can only wonder as to why that is as it is.
Personally, I am quite satisfied with this game. If you are wondering what do syringes have to do with this game, I guess it’s the main character’s weapon of choice, which she uses against a guy/s…? [?] You do have to collect one before finishing every 5th stage or else… you just can’t enter the house and a life is lost instead if you try to do so.
Don’t ignore a need for a syringe! Vaccinate today!