.;”\\\\\\ Ib //////”;.


This was requested by Sapphire SlimeMaiden, who was kind enough to donate fifty octopus dumplings, all delivered via a very rude drone. Thank you! I love food, especially when I actually get to consume it!

So, long ago, a darkness felt on the lands of Parthoris. Cities burned and people complained. Meanwhile, in our world, there was a hype over various horror- themed RPGMaker games. That was a few years ago, back around the time I started university. I remember my friends talking about games like “The Witch’s House”, “Clock Tower”, “Invaders”, “Kekcroc”, “Life is peanut”, “Ib” and what the hell is an IB? How do you even pronounce it, I asked? Is it Ai – Bee? – to which I was IMMEDIATELY corrected and scolded. Thus, given that information in mind, I started calling the game Ai – Bee and then I had no more friends.

To be honest, “Ib” was one of the games that I really and truly enjoyed compared to other titles of the same genre that came around that time. The game presented a pretty innovative take on the horror genre, what with a theme of being lost in a weird art gallery, all in all with dozens of interesting characters, events and solid puzzles to enhance further the overall gameplay. Ib, a girl, nine years old, is the main protagonist of the game. Crimson- red colored eyes, chestnut-brown hair, red skirt, white blouse and a huge big mac in her hand. What seems like a casual visit to an art exhibition with her parents, slowly turns into nightmare of art and roses. It’s up to you to guide Ib to escape from the unnaturally behaving art gallery, one way or another!


The structure of the game revolves mainly around solving puzzles. That being said, the variety is huge, without any actual recycling or instances for backtracking. The art gallery is composed of levels, which are indicated by the different color of the flooring. Usually, your main goal is to find a key so you can proceed to each new level. However, once that is done, there is no actual need to go back to previously visited places. As a whole, the game makes sure you’ve go through,seen and explored everything. Ib do have an HP meter, which is represented by a Red rose. Harmful encounters exist in the form of actual moving enemies and certain interaction with specific objects. However, given that you get to restore all your potentially lost HP at water vases and that Ib outruns every existing enemy in the game, it is unlikely that you’ll find yourself getting a game over. The only factor for that is probably the lack of knowledge regarding certain areas, mainly the [panic] ones.

“Ib” took me a while to fully complete. No doubt, this is one of the entries I’ve spent lots of my personal time on. Continuing with further explanation of the game, I’ll also note down certain aspects that were the main reason for me to replay the game over 15 times!

At certain point in the game, Ib meets two additional human [?] characters – Garry and Mary. At that point, once they join party with Ib, interacting with specific objects and responding in certain ways during conversations will ultimately determine their fate, as well as your own. Numerous endings with different outcomes are featured in the game, with some being pretty easy and obvious as to how to obtain. Now, I’ve played the game before a lot and I remember managing to get to every single one without any problems whatsoever. The same thing also happened on a session around a month ago. HOWEVER, after the request, I started having trouble getting to endings which I was always able to. How could have that happen?…

The “True Guertena Exhibit” is a place that unlocks after you beat the “NewGame+” dungeon, which I’ve never seen before, but I really enjoyed as an addition. However, for things to unlock in it, you need to replay the game various times. This made me fly through the game a number of times, missing on objects, interactions and sections which I thought to be…

… of no actual value to the game’s main requirements for a successful run. Saving time eh? And I was wrong. I went as far as to consult with the actual wiki and I saw what my downfall was. Everything in the game matters, even reading a simple note that stands on the side, looking unimportant and whatnot. But on a single run where I’ve went through everything and saved at key locations, that would let me view the endings that I desire, that could have never been the case. Is the intended replay value a huge minus to the game’s structure? I’ll let you be the judge. I could say a thing like: “Maybe the game could’ve had at least some sort of point indicator regarding your actions, be it even indirect one.” I’ve played a game recently with such and I was really pleased with the results. I’m not sure what to say about “Ib” when it comes to that matter. Maybe I just lack common sense, maybe things were placed way out of their way? Who KNOWS?

IB 1.1 DONE!

In the end, I still like “Ib” for what it is – A really fun game, with good puzzles and bits of classy horror. Yes, horror should be experienced as an idea, not as an actual feeling! Don’t watch “Jason X”.

Did I mentioned that I like the graphics and music in “Ib”? If not, there it is! They are pretty great. [spoiler///…;l, I LOVE MARY/..\\\ []] I remember Ib fans hating Mary fans for some reason, while Garry fans being just “Whatever…” GOOD TIMES! 9 out of 10 this gmae!

Red Eyes is creepy! I hate the places where it pop- up randomly! I really do!

Yes, there is also… the Hardcore modification of “Ib”, which adds that one fan- made ending and the option to play through the game with only 1 HP. However, there is a place that still heals you, as to make the puzzle for the fish key… possible/fair??? I don’t know, I’ve managed to play through the modification with full HP due to that! I’m laughing. [T]


True Lice


♪ This is something hella’ great! ♫♩

♩ ♬ It’s something mega hella’ great! ♪

🎹 What is it? It’s Lab. Room 19’s two new volumes! 🎹

💀 Horror games per day [?], up until the Samhain date. 💀

/$/ Arcade games per buck, win yourself something from the STEAM truck! /$/

❣ Make sure to also donate or draw us a cute Lab. member today. ❣ 🙇

☢ Where are the new posts? ☢

🌠 Where are the good video games? 🌠

☮ I am too lazy for either of them, so just relax! ☮

⇬ What about the updates? ⇬

✟ When is my request going to be done? ✟

🐌 Take it easy, there’s plenty of time! 🐌

☂ I tend to take my time a lot, don’t be surprised if you fell asleep on the spot. ☂

🐧 But even so, accept my deepest apologies!!! 🐧

How I scored 100 000 000 points on a really hard video game with the power of this NEW ENERGY DRINK!


100 000 000 score points. 5 hours and a half play time. Around 200 breath- taking loops of level one! Not a single bathroom break! How is that even possible you might ask?

With the brand new energy drink “NUKE”, you’ll have all the energy to explode and take on the most toughest of video games – Like the “Kemono Souls Friends” and “Pizza Malaria of Edinburgh.” You’ll also dissolve and die in a short while after the first can, but surely, you’ll be remembered for your deeds. Look at what I’ve done for example! I am now part of history, baby! Video Game history! Do you see yourself being able to score that many points? You do? No! You don’t! Don’t do it! It’s impossible! I’ll find you if you do it! I really will!…

The Goonies [NES] – The 1. 000 000 points disappointing goal!

top skele

Back in my childhood days,a friend of mine gave me one of his bootleg cartridges for a few days,on which I stumbled upon “The Goonies” for the first time in my life.If anything back then,it was the music and the well refined gameplay formula that managed to win me all over by the first playthrough.I was really enjoying the game and I played it to the point where I learned pretty much everything about it.OR SO I THOUGHT!…

Here I am 14 years later,playing it once again and going through it with a whole new prespective.One thing that I was really wondering about was to what happens if you get a score of 1.000 000 points.I assumed that the game might crash or something,but there wasn’t really any info on the internet about it.I did found an old forum where they did some kind of a 1.000 000 points THE GOONIES event,but there weren’t any results posted from it…

So there we go!After one failed attempt,I finally managed to reach the goal of 1.000 000 points.As a good knowedge about the game mechanics and secrets were required,the actual factor that helped me achieve this was Mr.The Skeleman.He is probably the best and fastest source for points.However,for Mr.Skeleman to be efficient,you do need to get to at least the third loop of the game,where the mobs tend to be more active and faster.Having the armor item also helps alot,given the fact that you might end up missing one of his thrown bones or two,which tend to take quite a lot from your life meter on further loops.

Pretty disappointing result,but kinda expected.To be fair,using this method makes this feat quite easy to accomplish.Of course,you could try to just go through the game as much as you can,but after the fourth loop,the RNG that spawns the enemies and the increased damange that you take from enemies would more or less overhelm you.I’m not saying that it’s impossible,but certainly not worth the time and effort.

I’m glad this mystery is out of the way!The Goonies is a great game with a decent replay value and probably the only “The Goonies” game that I truly enjoy.

Tess – Cave Story meets Yume Nikki Gensou[?]


That’s pretty much the first impression that you are bound to get from this game,if you’ve played any of PIXEL’s games beforehand.It uses good ol’,smelly Cave Story formula,starting from there and going towards the direction of weird,outerworld of “This reminds me of Yume Nikki Gensou somehow!”.

And you know what,I don’t think this is a good impression to have!I don’t think it even matters whatsoever!Because,despite the fact that the concept of this game is not original,the game itself is made really well.The formula here is used well,with a whole world and set of characters being built around it,wherein you can question the gender of the main character,who is SUPPOSED to be a girl!But lets not go too deep in this direction,I don’t want to deal with magical unicorns and popcorn dragons/DRAKES!

To me,it never really matters how a certain game was made or what concept is uses,as long as I am enjoying it and I’m having a good time.

The difficulty level of Tess is pretty low.The platforming is quite enjoyable and there are various secrets to be found as well.[They are quite obvious though!]Music is alright.You have the classic variety of enemies,starting from adorable jumping guys and you know,getting to rolling snowballs – the most classic of all late game enemies.The variety of levels is nice,I guess.It has a tint of an obscure feeling to it.The game itself is pretty short and easy,but it’s certanly worth playing.If anything,there are various achievments that you can go for if you are up for a worthy challenge…

Tess DONE!

Plot can be described as “Those days of your life where you feel awful about everything and you don’t want to go out of bed”.I think the cast of the characters is pretty alright.The whole game has a great flavor,but I don’t know…

It’s a well made-game,built around an unoriginal concept,with original cast and plot,but it just didn’t satisfy me as much as I wanted to.

Okay…I’ll give it a 7.3 out of 10 I guess…