Journey to the end of the universe

journey

I am leaving this place. It could be for a few months, years or even forever. Due to circumstances, I have the opportunity to go on a journey that might just solve a lot of the major issues that I am facing right now. I cannot say for sure what I am to expect, as the road is long and quite harsh, with an uncertain destination, despite me setting a marker.

The biggest thing that I am looking for is change. I still feel like there is something missing in my life and I want to find it.

I’ve been also having some health related issues. I want to invest more time into fixing those, potentially and hopefully. Time might be of the essence, but I for sure won’t let things slide without making further announcement.

For those of you who took the time to read my posts, thank you! I may not have tried my best into putting out most of them, but my heart was always within’ each and single one of these posts.

I’ve put on halt all my other projects that I’ve been working on currently. If I do return, I promise to resume my work on them!

Well then…

RA Invasion [Part 9] – May the Maul be with you!

vader

“Got Death Star?” This is my favorite Star Wars commercial of all times honestly! I mean, we all could use a tool for planetary obliteration more often than we would like to admit. It’s not about the silly political ideologies of erasing certain species and their home world from existence for the sake of an imaginary better future, but rather, the thrill and responsibility of having control over something and how “properly” one might use it. Cake tastes great, I know that! But what I’ve learned is that it tastes better when you share it with another person. Don’t hold back! Buy a Death Star for a person that you really like or love! With a present like this, you’ll be treated as well to the knowledge of the inner nature of that one certain, special someone. Did they like the wrapping? Have they even used the present or did they just toss it in the corner? If you ask me, it’s all about that one smile they make when they receive the present…

Something, something RA weekend with the usual Twisted Wario update, GBA emulation issues that I’ve fixed and I spend the rest of the time playing the first GBA Lego Star Wars game. I also got a late birthday present from my brother – A small drone! I’ve been investing some time into that as well! It’s pretty fun learning the controls and I do like the idea of getting better at controlling these machines. Maybe if I become good enough I can successfully eliminate Gordon Freeman and put an end to a saga that has been dragging for eons now!

LEGO Star Wars: The Video Game [Game Boy Advance]

I am no strangers to LEGO or Star Wars as a whole. I’ve owned various simple LEGO sets as a kid. Like… a few pirate ships with a pirate crew and… that’s pretty much about it, I guess… I’ve been introduced to the original “Star Wars” trilogy by my brother when I was a baby pretty much, who at the time, managed to hype the Obi- Wan vs Vader fight from episode four to seem like the best thing ever! I remember being really afraid of the lightsaber battles, because I could not bare to watch a person die! Again, I was with a young and pure mind, untouched by the cruelty of action movies.

Years ago, my friend brought a copy of LEGO Star Wars for PC to my place, which had all the episodes from 1 to 6 and whatnot. I’m not going to go into details about it, but I want to say, that as far as cooperative video games go, that one was a nuclear blast! It was really good and we were really sad once we 100% it, because the amount of content the game had was not enough to satisfy our needs! We wanted more, because it was THAT good, really!

So here I am, looking at the GBA version that features episodes 1 to 3 of the saga. I personally did not enjoy the original “Episode 2 and 3” movies, despite waiting since kid for them to come out! I can’t say for sure why, maybe because they did not have that adventurous feel to them like the rest of the episodes. Anyways, this game is played from top- down isometric view. It’s pretty generous, what with unlimited lives, constant checkpoints and merchants that can upgrade your stats for a price. Because of the perspective, it takes a while for one to get used to aiming their attacks properly. It’s a very short game overall, you can go through all episodes in one afternoon. Unlocking every character takes some time though, with the game forcing you to replay and grind through levels for additional studs. It wouldn’t have been so bad if the playable characters that you had at disposal could offer more in terms of gameplay. Most of them share quite a lot of similar traits and that’s not very good for the replay value. Sure, I did all the missions again while avoiding getting any upgrades and whatnot… But apart from that, I can only see another potential run being fun using the repair droid character or someone else who in general is not well suited for the task of having an easy time. Here’s a tip to make your life easier: Darth Maul is a really, really good character! He can access most areas with golden studs, takes less damage from enemies… I think [?] and his special ability is easy to quick spam and aim. A really good character to invest a mere 3k studs!

The game does not offer any exciting platforming whatsoever. Most of it is just you fighting enemies on set pieces, which the developers didn’t held back on reusing over for later levels. I liked the cheat codes rewards, there are some funny things with which you can fool around for a bit. No multiplayer though, this game is for loner wolves. As far as visuals go… they are pretty rough, in a good sense! The badly looping music samples enhance the whole experience even more!

I had fun with this game overall. It was quite bland and pretty bad, just the way I tend to kiss girls on the lips!

Super Jack [PC-88] + Super Jack Pro 68K [X86000] – Flare learns how to play blackjack in less than a minute!

21

I have no idea why I never bothered learning this game in the past! It takes no time whatsoever to learn and pick up! It’s way easier than poker, that’s for sure. Those are pretty much the only two card games that I know how to play now, honestly. That and Yu-Gi-Oh, the early years! Back when mages were mages and anime wasn’t a life style.

Speaking of anime, here’s a game with one that also involves playing blackjack – “Super Jack” for the PC-88.

Super Jack DONE!

Despite the monochrome graphics, this game is pretty decent and enjoyable. If anything, the graphics further set up one for a nice, quiet and comfy night of blackjack against the anime girl, who will discard her clothes upon losing a certain number of games. The progress counter goes higher the more you win and lower the more you lose. Pretty basic stuff. For each new level the quota goes higher, thus, you have to win more, but at the same time you are allowed to lose more as well. Getting a GAME OVER is quite unlikely once you progress further into the game. It happened to me once at the start of the game, due to unfavorable RNG. Well, in those types of games it is to be expected, no reason to be upset really.

I like the part towards the end where the girl begs you for one more game, a chance for her to potentially reclaim her clothes. It’s pretty cute and it kind of reminds me of when I used to play cards with others when I was younger. We’ve all went through a last chance moment, only to blew it in no time or turn the tables around, though it is usually the first case. A loser is a loser, one last chance or not. Sometimes it’s better to just accept the facts. It makes it easier for one to move on and become a better person overall!

This game is pretty generous as it counts the cards for you. It’s not a big deal if you can count, but I guess not everyone can be a professor from Harvard and count to twenty- one. This game taught me to not be afraid to go higher when I’m at 15 or 16 and my opponent has a 10 or a 9. A truly satisfying experience!

I should also mention the animated cutscenes! They are pretty smooth and neat-o! 10/10!

Super Jack Pro 68K DONE!

There is another version of this game for the X68000, named “Super Jack Pro 68K”. It features colorized graphics and voice acting. I like the voice acting, it’s pretty cute and alright, fits the anime girl well enough. The overall hud is also changed and the cards have been increased in size. Pretty small changes and additions, but the overall gameplay, cutscene animations and the A.I. were retained. Between this version and the PC-88, I guess it all comes to personal preferences, but I enjoyed both of them equally.

For some reason I got GAME OVER on both versions once. Also, the PC-88 version was translated, so if you feel threatened by moon runes, you can use the patch for it. I know I did! I take no extra chances…

Aya-chan World [PC-88] – Go Speed Racer Go!

car

“Aya-chan World” is a pretty interesting entry for the PC-88. It’s a short game where you control a car and you must race on various tracks against a set timer. The timer itself is quite generous, so you can take your time searching for the finish line. As for the tracks themselves, they are a mess of colors, like some obscure art piece from a gallery made by baby that rolled over some paint and then took a nap on the canvas. It doesn’t look astonishing, but it’s quite interesting in it’s own way.

The first few tracks are a bit more straightforward, while the latter ones are a bit more maze – like. It’s nothing too complicated, but one might still feel a bit disoriented. The car itself controls alright, no complains about it whatsoever.

Aya Chan World 1.1 DONE!

After the completion of each track you are being rewarded with a lewd CG of an anime girl who goes by the name of Aya. The further you progress into the game, the less clothes will Aya wear. Are you racing to impress her? Is she racing and getting all hot and bothered by the INTENSE tracks? None of these questions matter really, as anime is a topic that’s beyond any reasoning…

Aya Chan World 1.2 DONE!

This is a game that you would play once and never again. There is no point in exploring the more complicated tracks as there is nothing really else to find besides the finish line. It’s not really a bad game in a sense that it doesn’t really do anything wrong, but on the other hand, it doesn’t bring much to the table as well.

Cars!!!

RA Invasion [Part 1] – The humble bundle beginning

RA1

I have chosen to start exploring the Game Boy section of RA, since that system have caught my attention since a long time ago. I guess now I have the opportunity to do so without setting up a new volume and drag it out for over two years. To me, Game Boy games seem a bit on the easy side, honestly, but I should probably not jump into conclusions at this early stage. Playing these games really throw me back at when I started playing video games for the first time in my life.¬† Back then games were much simpler, Chinese bootleg ports and the year was 1995. Yep! It’s a pleasure living in south – eastern Europe!

Adventure Island [Game Boy]

Adventure Island DONE!

Is this game really part of the Adventure Island series? It’s way too easy and generous! Compared to the NES version on which its based on (Adventure Island II), this one is like a walk on the beach! *drum roll* It’s also way more bland and not all that exciting. I guess it is to be expected from a downgraded port. Ain’t no Adventure Island if I’m not constantly on my toes, dreading what jerk of a setup has Hudson put in certain areas of the game. I’m glad that the score rewards you with extra lives, as well as the bonus games after each level. Having those additional tries is unnecessary, but quite reassuring and it lets you be more bold with your platforming. Also, dinosaur rides, because why shouldn’t there be more ways to abuse an already low difficulty game?

What I enjoy doing for RA were the no score level and no dinosaur rides achievements. The second one took me a few tries, not because I ran out of lives, but due to me picking dinosaurs on accident. Gotta avoid those eggs alright! That run made the game feel a bit different, with you having to be a bit more careful and be thankful for the skateboard’s existence. Like in “New Adventure Island”, the skateboard here is a decent and rewarding option! Also, dying on the last level and having to do it without a weapon!…

… It still doesn’t feel all that difficult…

Lolo no Daibouken [Game Boy]

Lolo no Daibouken DONE!

I’ve only beaten the Japanese version of this game, which is shorter, easier and less time consuming than the European one. I’m not sure if it has any notable differences in terms of level design, I feel like the EU version has those exact levels, but you know… To be on the safe side, I’ve decided to include the JP version as its own separate entry.

I’ve only managed to reach the advanced stages in the EU version, after half a day of playing with some little breaks in between. I feel like I need to give this game the same treatment like I did with “Fire ‘n Ice” for the NES. Wake up early, invest a whole day into the game and if not done by then, leave it running during sleepy time until the next day. I do not like leaving my machine stay active for a long periods of time like that. I believe in the rights of machines having their night and lunch breaks for donuts as well.

I am going to do it eventually, probably not in the near future. PROBABLY! I really do like this game and the EU version gets really crazy at the advanced stages! “Adventure of Lolo” for the Game Boy is a fantastic and addictive puzzle game, similar to the other entries in the series. Egg transformation and management has never looked so good within one screen levels of absolute pleasure and mind orgasmic quality. Again, I just need to plan a very long session for this game alone. It would be worth it though…

The Addams Family: Pugsley’s Scavenger Hunt [Game Boy]

The Addams Family - Pugsley's Scavenger Hunt DONE!

This game is outright jump and bump, raw platformer. I thought I need to chart a map, which I did, but I realized that it wasn’t necessary. This game looks vast and huge, what with its split paths and loops, but it’s actually pretty easy to memorize, without the need for cartography being involved. I initially set my starting priority to be the kitchen area, where I can power up with an extra hearth container and 1-up, but then I found the secret room in the hub world on accident…

I don’t know what blew my mind more – Finding that room on my own or the contents inside it…

I still went out to map every room that I found and I am happy that I covered around 80% of the overall rooms. Going for the rest of rooms is not really worth it, as it’s just¬† probably optional bonus rooms with item caches, which are not needed for the overall full completion of the game. I think this game could use a better set for achievements, like having to fight the bosses without getting hit, as well as defeating the optional spider boss. Maybe even throw in a time related achievement?

It’s not a bad game, but it suffers from bad hit detection and the controls could have been better. There is also no music whatsoever during the actual game. Only during the menu and after you beat the game. This is yet another downgraded port of course, I guess the Game Boy library is a breeding grounds for those…

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That covers most of part one! I also did achievements for “Felix the Cat [Game Boy]” and a homebrew “Waifu Clicker [Game Boy]”. I’ve talked about the first game before in another volume. As for “Waifu Clicker”, I think I would like to get to the highest level and possible score, before I give my *Final* thoughts on this beautiful and FANTASTIC game!

Next time on RA invasion: I play more video games! Can you believe that? It’s outrageous and with a nasty smell of caramelized onions!