It’s the conclusion to my “Warcraft III: The Frozen Throne” campaign crusade, as after numerous attempts, I finally managed to clear the last chapter of the Undead campaign. It makes me really happy to be finally done with what I’ve left a decade ago and moreover – to see how much my perspective of the game has changed over the years. To be honest, I doubted a lot the idea of me being able to go through the whole game on hard difficulty. Alas, it turned out to be pretty fun and challenging and I am quite glad about the results. Truly, “Warcraft III” will always be one of those video games atop my tier list. Truly and forever!
In previous post I’ve mentioned how annoying the first chapter of this campaign is. Hard difficulty just throws at you endless hordes of military units, which can really set you back if you don’t time things right. For one thing though, Sylvanas side got a bit of a benefit from the constant spam, as the banshees had quite the influence on stocking a stupidly strong army due to their possession ability. To be fair, this whole campaign revolved around the abuse of possession and charm abilities. At the last chapter, it was pretty much the key factor, no less. Sure, the other chapters throw all the good items in the world at you, but let’s be honest – The last chapter is pretty overwhelming on Hard difficulty, even with biffed-up heroes! However, if you manage your defenses well and play the patience game right, at one point you’ll be rewarded with an attack wave that has sorceress units among its ranks. If you are able to possess them without having your banshees turned into cotton-fluff sheep, then congratulations! As long as you managed to capture a suitable number of sorceress, you can manipulate their invisibility ability to help Arthas go around and capture any point that he desires. It’s all about speed and defending after that point. Enjoy your beefy Crypt Lord with Orb of Frost and your Unholy Aura that makes your fly like a race car! Sure, you can go around and beat your head on a rock trying to do this the intended, classic way, but why would you ditch those sexy magic gals for mere Ghouls n’ Ghosts? That’s madness!!!
And then you laid rest on an ice furniture for the rest of eternity… as in another fantasy, no Warcraft game was ever released after this one… THE END!
I also did another custom campaign! “Rise of the Lich King” is pretty rich in terms of variety when it comes to quests and races, but man, the chapter “Battle in Ironforge” is a pain in the butt! Those dwarfs sure fortify well! Way too well! If you manage to pass over that and the horrible, cheesy dialogue, this campaign is quite alright. I mean, come on! How often do you see the Naga’s submerge ability being put into any practical use? There is also a really interesting desert level and… yeah. Everything else is gentle windy breeze and sunshine cocktails, with every now and then someone trying to shoot your through the glass. Egh!
I’ve been thinking about doing various challenges for this game, even considered trying more custom campaigns. While that will happen in the future, no doubt, for a time being I want to focus on playing something else for a change. It’s not like I can get tired of “Warcraft III” , that’s impossible! The world is vast though, what a shame would it be if you don’t explore as much of it as you can. In terms of video games, that’s it! You’ll get killed for sure in the jungle out there!!!