β€οΈπŸ‘Š AV Bishoujo Senshi Girl Fighting πŸ‘Šβ€οΈ

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My first exposure to fighting games began with the initial purchase of my famiclone console. “Yie Ar Kung- Fu” was probably what introduced me to the genre, although I didn’t really thought about the game as much at that time. It had an interesting concept, although for how minor and limited the content is, the game was as fun as to just clear one loop every now and then. Then the Hummer hit shortly thereafter!

My dear brother brought one day a cartridge with “Mortal Kombat II” on it, which he borrowed from a friend. I really fell for that game! It had a small roaster of interesting characters to pick from, few, but simple combos and a pretty catchy music. When we didn’t knew any better, that game did seem like a masterpiece and I even went to record my own playthought of it on a VHS. The recording was lost however, once we had to return the tape to the person we borrowed it from. It had Disney’s Robin Hood on it and my recording starts shortly after the movie ends. I wonder if that person found it and enjoyed my Scorpion playthrough, with the bonus of a three minute pause for toilet break at Sonya’s stage.

Thinking back about it, the game had a pretty interesting feature – Projectile spam was handled by limiting that type of attack to only two at a time, after which you have to wait a bit for it to recharge. This is probably the only fighting game that I have played with such an implement and I wonder how would modern games of this genre feel like if they did something similar.

My brother brought another bootleg Mortal Kombat game shortly thereafter from some other friend of his, but I don’t remember much about it. It wasn’t as good as the Hummer Team one, what with way more sloppy controls and… the character roaster sucked? I think what contributed to that thought process more than anything was the fact that the sprites were pretty bad. Hmm… I don’t know… I should really try to track down and find this game at some point…

Then I bought my very own cartridge that had “Dragon Ball Z – Super Butoden 2”. Another bootleg classic from Hummer Team alright! This is a game that I learned to beat by just spamming Goku’s dash attack and I’ve never changed my style of play ever since, no matter how many times I go back to it. Projectile spam was not limited and I remember one of my cousins beating it by just crouch- kicking. Like any other Hummer Team fighting game, the hit detection was pretty awful and you could easily pin down an opponent by just timing your attacks well with their recovering animation.

AV Bishoujo Senshi Girl Fighting DONE!

“AV Bishoujo Senshi Girl Fighting” is another game by Hummer Team, but I never had the pleasure of finding it on the market. Man, I wonder how would I have reacted as a kid to it back then… For one thing, it features Hentai Images, which were taken from another game that was on the PC- 98, but I have to be honest, the FC transition makes the images look pretty good nevertheless. As for the game itself, it has the classic Hummer Team fighting necessities that I mentioned earlier. The only difference here is that the A.I. on higher difficulty can quite easily lock you down with combos and prevent you from recovering. Ah, so it’s not so fun when the tides have turned around… Well, that’s easily preventable as long as you avoid direct approach in fights. But really, this game is way harder than other Hummer fighting games when set on highest difficulty. Well, by other I mean that ones that I’ve played so far. I’m looking at you “Kart Fighter”!

This game features all female roaster, with the names of the girls being twisted around by a professional bootleg Chinese flute master. One of Ranma’s attacks remind of of Quan Chi from “Mortal Kombat 4”, which is another game that I really adored back in the days.

I guess it was a “It’s all cute girls and they fight” selling point. Were there any other games like that before this one? Did they fancy cat fight gamesoft during the age of dinosaurs? Honestly, I wouldn’t be surprised if they did…

🐸 Contact Natsumi πŸΈ

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I’ve been wearing glasses since I was 3rd or 4th grade, I can’t really remember. I didn’t liked it at first, they made me feel pretty insecure in school. I didn’t grew out of that feeling until I finished High School. I’ve been suggested to try out contacts or even a laser surgery, but I could not really bring myself to put stuff in my eyes, let alone permit an operation that doesn’t have a 100% success rate. I’ve been also neglecting eye exams for quite a long time now, up until recently, when I got scolded quite a lot for it by the doctors.

There is always a moment, at least once a week, where I spend some time thinking about my vision. A bit of fear regarding how much worse it gets as the years go by, accompanied by a slight bit of hope that [MAYBE] modern medicine has advanced to the point where it could cure me completely. Dreams are a good choice if one wishes to could up the dark truth of reality…

There is a whole lot I can do regarding my eyesight issue really. One of those things is putting a bit of change to my diet. I heard fish is a good choice in that matter, but there are only that many dishes containing said ingredient that I like and much more that I hate from the depths of my soul. I am quite sold for some blueberries though! Another thing is also those boring eye exercises that I used to do… for like, a week or two. Not my cup of tea… What could really help is if I cut my time that I spend on video games and on the computer machine in general, but honestly…

…If I tell myself to do it, I am most likely to end up with an eleven hour session rather than just one. Do I lack the willpower? Does it has to come out naturally?

Maybe I have just accepted my fate at this point…

Rizel Mineseeker [Game Boy Advance] – しましょう! UNL Adult GBA title based on an romance- comedy series with a fairly strong aroma of cheese!

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[ THIS POST IS DEDICATED TO MY GOOD OLD FRIEND RAZUL DARKWOOD!]

“Rizel Mineseeker” is an unlicensed Game Boy Advance title based on the Rizelmine series. I have knowledge only of the Rizelmine animated adaptation, which I think was a pretty bland show, although quite heartwarming at times. It had that one joke that made me really, really laugh and I still find it quite amusing even to this day. The main character Rizelmine has a pretty unique look to herself due to those silly hair accessories which I love quite a lot. You don’t really see such design being implemented all that often nowadays in anime, but then again, I haven’t been watching or let alone reading manga all that much of recent years.

I was quite excited about there being an unlicensed game with an adult themed elements on the family friendly GBA system. I didn’t know what to expect from “Rizel Mineseeker”, but I loved the silly pun they used in the title nevertheless. This game, in a few words, is sort of a minesweeper clone, a bit watered down in terms of gameplay and difficulty, with CGs that you can unlock.

The main objective in this game is to reveal and disable all the mines in the field. You need to place flags on them and then open the space the flag is on in order to do that. Fields vary in size and mines in numbers, with two different modes that you can choose from the menu.

In the second mode, which I think is the standard one, you get randomly generated fields. It usually shuffles through two different sizes, but the mines are always randomly placed on the fields. I could be wrong though and maybe there are just a lot of premade sets that they’ve input into the game. I’ve thought about researching this but… something tells me it’s not going to be worth my time. If anything, I have that familiar feeling that I’ll end up being wrong about my suspicions. You can place flags freely in this game and there is no penalty for not placing and opening them on spaces with mines. Apart from a few lost seconds I guess… Your cursor also covers up to seven spaces, with a number showing you how many mines are located within’ them. Quite the unique idea, but the lack of punishment for placing and opening spaces with flags incorrectly could have used a bit more of a tuning. You can open up every space that the cursor covers as long as there are no mines present. The fields are also made of hexagons rather than squares, which is yet another unique thing to this game. Working your way through the edges of a field is a pretty good approach, if not, the best really. If you open a mine without a flag on it in this mode, it’s game over. Clear each type of field size once and you get a cute CG for each, with a total number of two.

The first option, which I think is a story mode, lets you play through a sequence of various fields. This is the mode that awards you with actual erotic images of Rizelmine and some of the other female characters from the show. It’s more of the same like the standard mode, but the timer here actually matters. It standard mode, the timer is just there, counting how much you take your time to complete said field. In story mode, it goes down and if you don’t find every mine in time, it’s Game Over and an unpleasant start from the beginning, potentially. ALSO, mines here don’t kill you! Talk about making matter even easier! However, the timer for the first few levels is pretty tight, with that ONE level being especially picky about it! What’s weird is that after you beat that level, the next few levels have a huge time limits, letting you take a breather before the ultimate final of the game… which just takes you to the main menu after you get yet another erotic Rizelmine image. There is a menu where you can view everything you’ve unlocked and… that’s about it. This game is pretty simple, with a certain unique look to it. I could argue about it’s replay value, which doesn’t go too far apart from killing a few minutes on the standard mode. What this game lacks is an actual challenge and even if you limit yourself with the unlimited, unpunishable flag usage, it is still a cakewalk. In the end, this game shines mostly about the fact that it is an unlicensed adult game that made its way into the GBA library.

Also, holy smokes did it take me a while to dig through dead links and torrents to get my hands on it…

πŸ‡ Nanoha Snake πŸ‡

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I remember watching the Nanoha series around… a decade ago or so. I also remember dropping the show for a while halfway through the first season, because I found it to be incredibly boring. Then I came back to it an year later to finish it, along with the other seasons, only to be left completely unsatisfied in the end. Around that time I’ve seen many other series in the magical girl genre and I’ve come to realize that if it’s not a parody or has a high substance of comedy bits, it just doesn’t appeal to me whatsoever.

But the thing with the magical girl shows is that they have pretty memorable characters, usually due to their colorful and detailed design. It’s quite common for one to end up liking the characters without much care for the quality of the actual franchise. I’ve met once with a person who said that they’ve watched all of Nanoha’s seasons and the conversation never went beyond that. They did liked Nanoha’s character because of her being a cute magical girl and… that’s it. Leave to the cute appeal to cover for the blandness!

Here we have “Nanoha Snake”, a flash game, clone of the classic “Snake” . As far as those go, I think this one is kind of alright. There are two modes – The first one is a bit slower in terms of progress and it requires a good snake management in terms of your overall increasing size. In the second one the snake moves a bit faster and you also progress so as well, but it’s nothing all too complicated. I was at the age of three when I played my first snake clone on the highest speed, which was faster than what you have in this mode. God bless bootleg handhelds… The speed in the first mode increases as well, but not all that much. It’s generous enough in consideration to the fact that you have to manage a snake that grows almost half the screen size.

After eating enough grapes, a bar fills up and Nanoha loses her clothes gradually. Once you fill the bar on any of the two modes, a CG mode can be accessed where Fate makes appearance as well, though she cannot be undressed… [?]

I find the first mode to be way more challenging and entertaining, but if you are too desperate to undress Nanoha, just do the second mode. I’m sure that will satisfy your nostalgic feelings of growing up with this bland- ass show, just as mine were satisfied with playing a decent game of snake.

Super Jack [PC-88] + Super Jack Pro 68K [X86000] – Flare learns how to play blackjack in less than a minute!

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I have no idea why I never bothered learning this game in the past! It takes no time whatsoever to learn and pick up! It’s way easier than poker, that’s for sure. Those are pretty much the only two card games that I know how to play now, honestly. That and Yu-Gi-Oh, the early years! Back when mages were mages and anime wasn’t a life style.

Speaking of anime, here’s a game with one that also involves playing blackjack – “Super Jack” for the PC-88.

Super Jack DONE!

Despite the monochrome graphics, this game is pretty decent and enjoyable. If anything, the graphics further set up one for a nice, quiet and comfy night of blackjack against the anime girl, who will discard her clothes upon losing a certain number of games. The progress counter goes higher the more you win and lower the more you lose. Pretty basic stuff. For each new level the quota goes higher, thus, you have to win more, but at the same time you are allowed to lose more as well. Getting a GAME OVER is quite unlikely once you progress further into the game. It happened to me once at the start of the game, due to unfavorable RNG. Well, in those types of games it is to be expected, no reason to be upset really.

I like the part towards the end where the girl begs you for one more game, a chance for her to potentially reclaim her clothes. It’s pretty cute and it kind of reminds me of when I used to play cards with others when I was younger. We’ve all went through a last chance moment, only to blew it in no time or turn the tables around, though it is usually the first case. A loser is a loser, one last chance or not. Sometimes it’s better to just accept the facts. It makes it easier for one to move on and become a better person overall!

This game is pretty generous as it counts the cards for you. It’s not a big deal if you can count, but I guess not everyone can be a professor from Harvard and count to twenty- one. This game taught me to not be afraid to go higher when I’m at 15 or 16 and my opponent has a 10 or a 9. A truly satisfying experience!

I should also mention the animated cutscenes! They are pretty smooth and neat-o! 10/10!

Super Jack Pro 68K DONE!

There is another version of this game for the X68000, named “Super Jack Pro 68K”. It features colorized graphics and voice acting. I like the voice acting, it’s pretty cute and alright, fits the anime girl well enough. The overall hud is also changed and the cards have been increased in size. Pretty small changes and additions, but the overall gameplay, cutscene animations and the A.I. were retained. Between this version and the PC-88, I guess it all comes to personal preferences, but I enjoyed both of them equally.

For some reason I got GAME OVER on both versions once. Also, the PC-88 version was translated, so if you feel threatened by moon runes, you can use the patch for it. I know I did! I take no extra chances…