Moonlight Ghost – Smashing pot hit!

Moonlight Ghost art

“Moonlight Ghost” is a game made in [RPGMaker – Universe Unlimited] that I’ve played a few years ago and despite having hard time with the post- game boss, [After over 20 tries I gave up…] this game left me with a reasonably good impression. As I revisited this title yet again, I can say that my opinion on it managed to retain it’s position from past perspective. I’m really glad I came back to it once more!

Entitled “A reverse horror game, where you do the horror!”, this game is more of a enjoyable, “take your time” – comfortable experience, with fairly low difficulty. if you exclude the final two missions. The plot revolves around a Boy who, under the influence of the moonlight which was being powered by MAGIC, departs from his body and becomes a ghost. By acquiring this new form, the Boy becomes invisible to normal eyesight, thus, his main priorities shift to sneaking into women’s bathrooms and breaking the unlimited supply of barrels and pots in the city, along with playing the piano, ring church bells and throwing stuffed teddy bears into water wells, which is of course ruining a tradition from over a millennium! The truth is though, that you do all these things, [Except for the first one which never happens!] for the sake of making noise and scaring people around town. While the Boy has various reasons for scaring certain people, most of them are usually with good intentions, wherein sometimes even he is not aware of it until a certain point.  There are four chapters in total plus a bonus one, all bundled together with a pretty nice plot, good number of characters, enjoyable dialogue and even some exploration in the post- game chapter! There are secrets everywhere and you should try to find them all!

Let me tell you about the actual gameplay through! It feels like such a simple formula, yet it manages to be really entertaining. Why?

In each mission, there is a target. The target is a person that moves and it’s your job to scare them and delay them from reaching their objective in time. You accomplish this by attracting/ “scaring” them with noise, either by breaking, moving or interacting with certain item/ switch. Each person has a radius around their body, which picks on the noise that you make. The various noises that you make have their own radius as well, which plays quite the role in attracting/ “scaring” the target. Barrels and pots can be pushed and combos can be made by “scaring” the target multiple times in a row, which rewards you a huge amount of extra points! How does this all shape the gameplay? Despite how seemingly simple the initial idea sounds, you can tell that speed and strategy would be needed if one is to achieve good results! You don’t get anything from scoring an “S” rank on all the missions… YOU DON’T! Well, there is the satisfaction… but… I really wanted some unique reward… dammit…!!! To be fair, scoring an “S” is actually pretty easy, as long as you make sure that you get the maximum combo on each screen. A good advice – Try to either make the target run around a table or bring him/her all the way back from the exit to the start of the screen! This is especially crucial in the very last stage, where every step and combo is of the essence! The actual final boss “The Spirit Queen” is more about proper timing, as her speed is pretty INSANE! I’m glad I managed to finally beat her though, all in less than 10 tries! /////

Moonlight Ghost DONE!

The music was also pretty enjoyable and the graphics/art are quite pretty and colorful. You also get to unlock some art pieces, with some lewd art in between here and there. I’m sorry if you are Christian and you have problem with hair covering boobs or underwear on butts, but that’s just how God decided to test you! You can watch or you can go back to making your healthy meal of oats and frog milk, but let me tell you, there isn’t a third opinion and none of the initial two will lead you to Christian happiness! As for me, this game has lead me to my own happiness of giving it a solid 8.5 out of 10. I wish there were more difficult levels and maybe something could have been done to the plain nature on some of the characters. Is this last one even an actual problem or me trying to find excuses not to fully appreciate this game? I think the answer here is pretty obvious…


1bitHeart – In a not so distant future,where silly sounds are being made by the everyday people we meet and say “Hey”


“Is this going to be one of [those] games?” That was my expression upon my first impression of the game,by which I mean [Me] looking at a certain screenshot from it.So in five minutes,more or less,I was already at it,gently declining the additional help that the game has offered me at the start. / /  /   /

So it’s a game where we get to go around and solve cases by talking,all and all while we improve our social status by making FRIENDS!The game is plot heavy and the actual gameplay is quite insignificant.Despite the fact that you reject the additional help offered at the start,the game still makes sure to give you hints as to what choices to pick and how to solve the various cases.The potential of losing HP by making a wrong choice and actually getting to the GAME OVER screen is pretty much presented at the first chapter of the game.Once your HP starts to increase due to the number of friends you make,it’s pretty much impossible to lose.In addition,you can also lose HP when you fight [viruses],where you have to input a shown combination of keys and any wrong input would harm you.There is no time limit tho,so you can pretty much take your time with it,which is…uh…yeah.There is no really challenge to it.

Making friends with all characters over the town is more of an extra content.You are not required to actually do so and reaching the various endings of the game pretty much requires you to make only a few friends.The whole procedure of making friends is quite simple,where you have to just give them different items,which you get to buy from the main character’s PC.Now,the way you earn money to buy those items seemed really off to me.You need to play minigames [Tetris/Puyo Puyo],but if you go to the downward right corner of the room where you do the item shopping/minigames,you get an event which pretty much caps your money.I don’t know.Maybe some people wouldn’t find it?To me it seemed like a pretty easy thing to find,which pretty much removes the whole idea behind the minigames to be played at all.I don’t know…


I guess the fact that this game didn’t appeal to me was due to my own prefrences.I didn’t really liked the fact that every character felt different and overdesigned,what with different personalities and whatnot.[Overdesigned might be a bit strong here.]I did liked the various silly refrences towards certain characters from certain shows.The extra chapter that you unlock by making friends with everyone was pretty nice and I enjoyed it.I didn’t liked the music in the game.There were places where I felt that the tracks didn’t fit at all.It’s like the author just put them there out of own personal taste.There is also voice acting,which is a nice thing to spice the game a bit,but it didn’t appeal to me at all,except for all the silly sounds that the characters tend to make every now and then.

It’s a-ok game.6.1 out of 10.

Plot felt rough,unpolished,with various forced scenes.For a game like this it’s quite A THING,I guess.Well…uh…yeah.Miumi is a weeb.