It’s been a little more than over a decade since I’ve last checked in with the the “Fate” series. Well, I did watch and re- watched the “FSN: UBW” movie a few times, which was quite the entertaining piece of media. But apart from that, I’ve never really followed the series further. There are like, exactly, billion new versions of Saber, wherein’ we used to have only Classic dandy blue Saber and Lion Saber. With the second one being way too overpowered, I’m surprised they kept adding more and more to the crowd. Now you have funky fresh neon Saber, Crimson Ketchup Red Saber, Sissy Pink Bunny Saber and the list just goes on and on. People strive to expand their projects as much as they can and there is nothing wrong with that. But I’ll tell you right now, at some point, you have to look at the pizza that you are making and realize that there might be another one flopped right on it, slightly burned out and with every ingredient that should not be on a meal from this kind.
“Dig Dug BB” is a game that recently popped on the internet, due to a certain event of some kind. I did not really pay any attention whatsoever. It’s just “Dig Dug” up to level 7, with the main character sprite being swapped to a new one, that being of the character BB from “Fate”. From what I’ve briefly read in the wiki, BB is supposed to be a backup A.I. of Sakura Matou, but not the original and cool one that has tendencies for fish and at that point I stopped reading.
I’ve played “Dig Dug” when I was a child and I did not do well in that game. But now that I had the opportunity to dive into it once more, I’ve had a pretty good time learning the mechanics and advanced gameplay tactics. Sure, one can just blast through the seven levels by just harpooning every single enemy! – But I took the time to actually try and get over the second threshold for an extra 1-UP. Though I did abuse enemy cloning to do it… You drag a lot of enemies to a stone, eat the ground under it, but don’t move right away! Wait a few seconds and as the enemies are approaching, move into the closest enemy in order to commit suicide! The enemies will disappear, but the stone will still fall and collide with their positions as if they were still there, racking up points in the process! Once the stage restarts, you’ll see that every enemy is safe and sound. You can repeat the process as long as there are other stones and you have extra lives to spare. Though to pull off big score chains, you do need a lot of space for the enemies to line up, so using stones that are placed higher up is a must! I also don’t know if this glitch still works, as they might have upgraded to a higher revision of the game recently. I played once today and I could not manage to pull out the trick again so… yeah.
Vegetables appear in the center of the level once you break two stones! Well, gems, that’s it! I’m glad they kept the enemies look the same though. I don’t know. I can’t imagine a lot of people being excited to play a “Dig Dug” sprite hack in this day and age, given that the game was not all that appealing even in the past, mainly due to its harshly scaling difficulty. Well, that’s Arcade games for you! What else can I say about this game… Take into consideration how you dig the tunnels! Enemies that move through the ground tend to be slower, but once they reach a tunnel, they’ll go back to their usual pace. Have trouble leading a lot of enemies to a stone? Wait a bit until the siren rings, which would make everyone go super- aggro on you! They’ll also get faster, so be careful! Use your harpoon as a tool for crowd control first and second as a weapon, unless the situation gets too dire.