▣ ◼ ◼ In The World of Tomorrow #Issue: 01 ◼ ◼ ▣ – Pre-release update / 01 /

Comment:

Decided to make updates monthly in regards to the progress of the new volume, which I decided to stylize as an “Issue”. I plant to actually work with other people to bring in sort of make- believe magazine covers, but the rest I think will be just as usual. Just in a really high amount, which I guess is fine.

The current progress of the volume as of now is:

[[ 58 / 341 Completed Entries ]]

The maximum number might be prior to a change in the future, but for the time being, it is the total of around 19 libraries combined, each with around the same quota as a standard, old fashioned volume.

I really want to make each issue to cover all sorts of games, from different difficulty/ challenge, to genre and maybe even focus on a certain author or two.

I guess at the current time, I am satisfied with how things are and I plan to keep this structure for a time being. Thank you for your support on the matter as always.

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Just when you thought it couldn’t get any worse…

Comment:

Just dumping a bunch of games, a bit earlier this month than usual. That is prior to change, however. I have been thinking about it for quite some time, and I have decided to slow down on posts, even more so, unfortunately. It’s not about me not enjoy working on this project, I actually want to have as much coverage as possible across all platforms where I am currently active. So instead of just dumping each time 20+ games, I want to rack up that number to around 300+.

In general, I am just back to my roots. I just want to enjoy myself, playing games and doing challenges and difficult tasks, without being worried about time, traffic (Not that it has ever been any good) or having to cut corners.

I have never been an amazing player, let alone artist, or a content creator as a whole. But this is what I enjoy doing and I no longer need to think about pushing it beyond what it is. I have a decent job and my life is boring, but it is not as miserable as it used to be.

If anything, I would say that this is the ending this site and project have achieved. It is not an S+ ending, but it is not the D- bad one either. It’s the standard ending you get, because you never pushed beyond your limits, but you also didn’t drown to the point of no return. And I think this is the best fit for it, in a globalized internet world of today, where ads run wild, shovelware products are being forced into everyone’s throats and humans have achieved the ultimate social transcendence, that one can compare easily to a block of butter.

Thank you all for all your support!


New Artwork


New Entries

🆕 The Arrow Of Time [PC]

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🆕 Quick Sand [PC]

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🆕 Maple’s Maid Service [PC]

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🆕 Pound the Puss [PC]

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🆕 Coin Fall [Game Boy Advance]

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🆕 Melanie and the Magic Forest [Game Boy]

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🆕 Santa’s Factory [Arduboy]

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🆕 Jumphase [PC]

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🆕 Jumping Clones [PC]

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🆕 Teleport Jumper [PC]

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🆕 Keep It Powered [PC]

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🆕 Big Tall Small [PC]

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🆕 Matchkey [PC]

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🆕 Jump and Hover [PC]

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🆕 Resizer [PC]

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🆕 Multimove [PC]

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🆕 Lava and Aqua [PC]

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🆕 RRGGBB [PC]

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🆕 Blinky’s Escape [PC]

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🆕 Spaceship Portal [PC]

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🆕 Spacedude! Gravity! Danger! [PC]

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🆕 Grid Avoider [PC]

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🆕 Triadic [PC]

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New Junkbox Entries

None.